re: System Idle Process taking 95% of CPU
Sunday, November 3, 2002 at 8:57 pm Windows XP Annoyances Discussion Forum
Posted by M P
(3 messages posted)
Hey C K..
Thanks for your help and time to write back so soon. I would have kept in touch
but I had to watch the Niners/Raiders game. lol... Anyway, I'm taking your advice
on ripping out all the unnecessary hardware and streamlining my system. I do need
the gigs so I'll install them on another computer as storage. If you do come up
with a solution, either place it in here or send to my email addy. Again.. thanks
for you help.
Oh.. btw.. I am running Win2000pro as my OS.
M P
On Sunday, November 3, 2002 at 4:57 pm, ckrokit wrote:
>I sort of knew you were going to say Adobe and that the threading issue would come
>up. Just had not had time to post back. It is complicated to say the least and
>trying to sort it out takes a fairly high level of experience/tech knowledge to
trouble
>shoot the problems that it can cause. It is consiquently a programming issue more
>to do with third party programs than with the OP system unfortunatly. Don't know
>if this will help or if you can follow it or not but it may shed some light on the
>threading issue. Was written for 2000 but applies to XP as well. http://www.microsoft.com/technet/treeview/default.asp?url=/technet/prodtechnol/windows2000pro/reskit/part6/proch29.asp
> Judging by your system specs, you have a loaded system and then some. Unfortunatly
>this can be part of the problem even for an SMP machine. I have found that a machine
>which has had all but the necessary hardware and software removed, will do faster
>rendering and make use of the processing power better. I have my machines connected
>by a 10-100-1000 network so that finished files can be transfered to other machines
>when the rendering is done. I hate to say it but no one has as of yet made and
affordable
>all-in-one machine to handle these types of operations. :-( Your MB isn't one
of
>the MB's that have had any known issues, at least that I can find so far. Will
keep
>checking though. Also checking on some resources that can explain the threading
>issue a little better. C K
>
>
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